local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local auto = 0 local Window = Rayfield:CreateWindow({ Name = "Автофарм кейсов", Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default). LoadingTitle = "не мой гуи", LoadingSubtitle = "by Sirius", ShowText = "Автофарм Trash кейсов", -- for mobile users to unhide rayfield, change if you'd like Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode) DisableRayfieldPrompts = false, DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface ConfigurationSaving = { Enabled = false, FolderName = nil, -- Create a custom folder for your hub/game FileName = "Big Hub" }, Discord = { Enabled = false, -- Prompt the user to join your Discord server if their executor supports it Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = false, -- Set this to true to use our key system KeySettings = { Title = "Untitled", Subtitle = "Key System", Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } }) local Tab2 = Window:CreateTab("Info", "book-text") -- инфа local Tab4 = Window:CreateTab("Halloween", "banknote") -- тыквы круто local Tab = Window:CreateTab("Trash", "banknote") -- автофарм trash local Tab3 = Window:CreateTab("Beggar", "banknote") -- автофарм beggar local Tab5 = Window:CreateTab("Plodder", "banknote") -- автофарм plodder local Tab6 = Window:CreateTab("Office Clerk", "banknote") -- автофарм Office Clerk local Tab7 = Window:CreateTab("Manager", "banknote") -- автофарм Manager local Tab1 = Window:CreateTab("Credits", "creative-commons") -- о нас local Label = Tab1:CreateLabel("Кодер: Авед") local Label = Tab1:CreateLabel("Тестер: Авед, Дэмэнтый") local Label = Tab1:CreateLabel("Гуи: Sirius") local Label = Tab1:CreateLabel("Мария: Зайцева") local Label = Tab2:CreateLabel("Тестировал на: Delta(android)") local Label = Tab2:CreateLabel("Тестировал на: Seliware(desktop)") local Label = Tab2:CreateLabel("Это open source проект") local Label = Tab2:CreateLabel("Донатов нету, разраб хороший прост") local Label = Tab2:CreateLabel("Ксено и соляра юзеры пидорасы") Rayfield:Notify({ Title = "ВНИМАНИЕ", Content = "На телефонах возможны баги", Duration = 6.5, Image = "x", }) local Button = Tab:CreateButton({ Name = "Фарм 1МЛН кейсов", Callback = function() while true do local args = { "Trash", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 100000 then auto = 0 break end end end, }) local Button = Tab:CreateButton({ Name = "Фарм 100К кейсов", Callback = function() while true do local args = { "Trash", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 10000 then auto = 0 break end end end, }) local Button = Tab:CreateButton({ Name = "Фарм 10К кейсов", Callback = function() while true do local args = { "Trash", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 1000 then auto = 0 break end end end, }) local Button = Tab:CreateButton({ Name = "Фарм 1К кейсов", Callback = function() while true do local args = { "Trash", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 100 then auto = 0 break end end end, }) local Button = Tab:CreateButton({ Name = "Фарм 100 кейсов", Callback = function() while true do local args = { "Trash", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 10 then auto = 0 break end end end, }) local Button = Tab:CreateButton({ Name = "Фарм 10 кейсов", Callback = function() while true do local args = { "Trash", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 1 then auto = 0 break end end end, }) local Label = Tab4:CreateLabel("Фарм") local Button = Tab4:CreateButton({ Name = "Фарм тыкв", Callback = function() while true do local args = { "Claim" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Halloween"):InvokeServer(unpack(args)) wait(5) end end, }) local Button = Tab2:CreateButton({ Name = "Полностью закрыть GUI", Callback = function() Rayfield:Destroy() end, }) local Button = Tab3:CreateButton({ Name = "Фарм 1МЛН кейсов", Callback = function() while true do local args = { "Beggar", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 100000 then auto = 0 break end end end, }) local Button = Tab3:CreateButton({ Name = "Фарм 100K кейсов", Callback = function() while true do local args = { "Beggar", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 10000 then auto = 0 break end end end, }) local Button = Tab3:CreateButton({ Name = "Фарм 10K кейсов", Callback = function() while true do local args = { "Beggar", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 1000 then auto = 0 break end end end, }) local Button = Tab3:CreateButton({ Name = "Фарм 1K кейсов", Callback = function() while true do local args = { "Beggar", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 100 then auto = 0 break end end end, }) local Button = Tab3:CreateButton({ Name = "Фарм 100 кейсов", Callback = function() while true do local args = { "Beggar", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 10 then auto = 0 break end end end, }) local Button = Tab3:CreateButton({ Name = "Фарм 10 кейсов", Callback = function() while true do local args = { "Beggar", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 1 then auto = 0 break end end end, }) local Label = Tab4:CreateLabel("Кейсы") local Button = Tab4:CreateButton({ Name = "Открыть Witchy кейс", Callback = function() local args = { "Witchy", 1 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) end, }) local Button = Tab4:CreateButton({ Name = "Открыть Hollow кейс", Callback = function() local args = { "Hollow", 1 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) end, }) local Button = Tab4:CreateButton({ Name = "Открыть Underworld кейс", Callback = function() local args = { "Underworld", 1 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) end, }) local Button = Tab4:CreateButton({ Name = "Открыть Nightmare кейс", Callback = function() local args = { "Nightmare", 1 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) end, }) local Button = Tab4:CreateButton({ Name = "Открыть Exclusive кейс", Callback = function() local args = { "Exclusive", 1 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) end, }) local Button = Tab5:CreateButton({ Name = "Фарм 1МЛН кейсов", Callback = function() while true do local args = { "Plodder", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 100000 then auto = 0 break end end end, }) local Button = Tab5:CreateButton({ Name = "Фарм 100K кейсов", Callback = function() while true do local args = { "Plodder", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 10000 then auto = 0 break end end end, }) local Button = Tab5:CreateButton({ Name = "Фарм 10K кейсов", Callback = function() while true do local args = { "Plodder", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 1000 then auto = 0 break end end end, }) local Button = Tab5:CreateButton({ Name = "Фарм 1K кейсов", Callback = function() while true do local args = { "Plodder", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 100 then auto = 0 break end end end, }) local Button = Tab5:CreateButton({ Name = "Фарм 100 кейсов", Callback = function() while true do local args = { "Plodder", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 10 then auto = 0 break end end end, }) local Button = Tab5:CreateButton({ Name = "Фарм 10 кейсов", Callback = function() while true do local args = { "Plodder", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 1 then auto = 0 break end end end, }) local Button = Tab6:CreateButton({ Name = "Фарм 1МЛН кейсов", Callback = function() while true do local args = { "Office Clerk", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 100000 then auto = 0 break end end end, }) local Button = Tab6:CreateButton({ Name = "Фарм 100K кейсов", Callback = function() while true do local args = { "Office Clerk", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 10000 then auto = 0 break end end end, }) local Button = Tab6:CreateButton({ Name = "Фарм 10K кейсов", Callback = function() while true do local args = { "Office Clerk", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 1000 then auto = 0 break end end end, }) local Button = Tab6:CreateButton({ Name = "Фарм 1K кейсов", Callback = function() while true do local args = { "Office Clerk", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 100 then auto = 0 break end end end, }) local Button = Tab6:CreateButton({ Name = "Фарм 100 кейсов", Callback = function() while true do local args = { "Office Clerk", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 10 then auto = 0 break end end end, }) local Button = Tab6:CreateButton({ Name = "Фарм 10 кейсов", Callback = function() while true do local args = { "Office Clerk", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 1 then auto = 0 break end end end, }) local Button = Tab7:CreateButton({ Name = "Фарм 1МЛН кейсов", Callback = function() while true do local args = { "Manager", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 100000 then auto = 0 break end end end, }) local Button = Tab7:CreateButton({ Name = "Фарм 100K кейсов", Callback = function() while true do local args = { "Manager", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 10000 then auto = 0 break end end end, }) local Button = Tab7:CreateButton({ Name = "Фарм 10K кейсов", Callback = function() while true do local args = { "Manager", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 1000 then auto = 0 break end end end, }) local Button = Tab7:CreateButton({ Name = "Фарм 1K кейсов", Callback = function() while true do local args = { "Manager", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 100 then auto = 0 break end end end, }) local Button = Tab7:CreateButton({ Name = "Фарм 100 кейсов", Callback = function() while true do local args = { "Manager", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 10 then auto = 0 break end end end, }) local Button = Tab7:CreateButton({ Name = "Фарм 10 кейсов", Callback = function() while true do local args = { "Manager", 10 } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("OpenCase"):InvokeServer(unpack(args)) local args = { "Sell", "ALL" } game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Inventory"):FireServer(unpack(args)) wait(1) auto += 1 if auto == 1 then auto = 0 break end end end, })